UnCon-Eventional Stories are event recaps more on the event itself than the experience.
Wonder what the event is like in the field? Check out A Con-Eventional Story: AMG-Chan 2019
Credits to AniManGaki for the featured image, and the various images seen in this post.
I DO NOT own the rights to any of these photos (If mentioned), ALL rights belong to AniManGaki.
You know, the last time an AniManGaki event came up, I just had to question how well did they ACE that event.
This time, we got Quill-ed in action before we could even make a pun.
…for those of you who don’t get it.
Quill has something to the feathers of a bird.
That said, what animal is the mascot for AMG Chan? 🤔
And what’s the name of the venue?
The FAQ is this?
AMG-Chan is an ACG Event hosted by the folks who brought you AniManGaki, the same people who did the Arts, Cosplay & Etc (ACE) event a couple of months back in February.
And also, the same folks who advised the Star Supa Comic folks from last year too.
Held at Quill City Mall, over the weekend of May 11th and 12th, this small scale event serves as a sort of buildup for AniManGaki come August 31st, whilst still operating as your average ACG Event.
Art Booths, Cosplay Guests, stuff to do etc, you name it, they’ve got it.
What’s worth noting is the Circus-esque theme they went with this year’s event, even though there was no actual circus related stuff actually showing up in the field.
Anyways, where were we, ah yes.
The first bit of information about AMG-Chan 2019 surfaced on March 3rd, alongside the announcement about AniManGaki 2019 being held at The Mines International Exhibition & Convention Centre.
Brushing aside comments about “WHY THE MINES” aside, let’s take a quick detour a bit.
See this photo of the two characters from the AniManGaki Facebook page? (Aka their profile picture in 2019, as of writing.)
Like ACE, both AMG-Chan and AMG itself does have their own mascots to represent each event, as part of what I can deduce to be the AniManGaki group’s fondness for distinct characters you can tell for sure are associated with which event.
ACE had the red hood koala named Aki, AMG-Chan brings you a white bird draped in a magician suit for the event, going by the name “Ten-Chan”.
Do note, it’s a she, and she does have more than one costume, as you will soon see as it’s time for,
Registration Open Season
Credits to AniManGaki for the images.
The first bits of content about AMG-Chan involved calls for the public to sign up for various gigs over the course of March to April, ranging from,
- Stage Performances (March 14th)
- Sponsors & Exhibitors (March 17th)
- the C4 Cosplay Competition (March 22nd)
- the Gijinka Cosplay Competition (March 25th)
- an Artist Booth (March 26th)
- the J-Dance Cover Competition (March 28th)
- a Media Pass (April 8th)
- Event Volunteer
as tribute(April 14th)
In short, let’s just say there’s no shortage of stuff to lookout for, be it regular yellow shirt volunteers stationed around, artist booths strutting their stuff or the performances taking the stage.
What’s worth noting are the two cosplay competitions that, on the surface may seem typical but, hear me out.
Let’s get the easy one out of the way first, the Gijinka Cosplay Contest.
For those of you unaware, Gijinka is basically humanoid versions of usually animals, given human forms that closely resemble their original forms, just well they look human is all.
This ain’t your average Cosplay Competition anymore, with the theme of Gijinka that is.
That said, on the other side of the contest coin, The C4 Cosplay Contest.
…at the risk of sounding explosive, the C4 in the name actually stands for Clara Cow’s Cosplay Cup, a sort of international competition that’s, from what I can deduce from a bit of digging, kind of prestigious to compete in, let alone represent your country for it. 👀
In any case, there’s cosplay contests to check out, if not for the unique theme the Gijinka contest, surely the fabulous looking folks looking to partake in the C4 contest would bring out some amazing shots.
Of course, contests often come with guest judges to oversee the performers on stage, which brings us to the place where the,
Lineup Starts Here
Credits to AniManGaki for the images.
Featuring the likes of many domestic Malaysian guests as the judges for AMG Chan’s various cosplay contests, pretty much every one on Judge duty have some level of prestige within the local community.
Especially the duo with the nicknames, quoting from the post, The Great “Exodia” & Gudako the “Void”. :pogchamp:
Regardless, there’s this sense of prestige of knowing that the competitions would be judged by some very prolific and knowledgeable folks who’re clearly interested in seeing what the local scene’s cosplay folks have to offer.
But before any show can go on, it does need an Emcee or 5 to kick things off.
Credits to AniManGaki for the images.
Featuring the likes of Minori, the lead singer of The Crestfall Band, alongside familiar folks from various past events, such as the brotherly GG Twins and the dynamic duo Dante & Junnie, this team of Emcees with attitude brings the power of Five to AMG-Chan across both days.
Also it’s just 5 Emcees, what could possibly go wrong? 🤔
Credits to AniManGaki for the images.
Be it a group, pair or solo performer, AMG-Chan’s lineup of performers have got you covered for something always happening on stage, starring,
- ShioMio, to sing along this stage!
- Crestfall, rises with an acoustic or two!
- Mewriel, gifts you a some high performance song with dance!
- Za Cosplay Troupe, will set Za Warudo in action!
- Queen, don’t stop them now!
- Rixie, brings her 3rd-reffic performance!
- 02 Pro, who will Pro-duce their best show on stage!
With quite the lineup of outstation folks from Johor and Sabah, it’s pretty neat to see such folks in action near the halfway point of 2019.
Beside people taking the stage, near the booths within the performance hall comes the Guest Illustrator Mr Okita Kung of Thailand, as he shares his insight on stage for a Q&A of sorts detailing his experiences boothing at events.
Also, the man’s a cool dude, go get his stuff.
Credits to AniManGaki for the images.
Now, although the floor plan does appear quite exaggerated, it does stay faithful to the layout in the field, with 2 separate ballrooms to keep various specialized booths/activities running across the weekend.
Though, it is worth giving a shout out to Booth B3, that calls themselves…I kid you not, Human Trash. o.o
The one booth I should’ve listed to check out. ;-;
Credits to AniManGaki for the images.
I would’ve awarded points if the “2 Days left” post had spelled Humans as “Hoomans” instead. 🤔
The Good Goods
The Good Goods brings you ALL the best bits an event has to offer!
Please keep in mind this is only for the current iteration of this event, which may or may not repeat for future events.
The Storage Store
What more can I say? AMG-Chan has a booth for storing stuff.
5 bucks for the whole day? Done! Sold! Bring this back for AniManGaki at the Mines please!
…wait, what do you mean AMG has storage booths by default? 🤔
Shut Up and Ticket my Money
10 buck tickets, per day.
A+ for Announcements
For an event that had two event halls, the unfortunate lack of a PA system to broadcast the performance hall’s announcements was kind of a bummer.
BUT, one of the most awesome sights to see at the event were of yellow suited AMG-Chan Volunteers, strolling around the event making announcements of what’s next on stage.
This is some dank stuff, since at the very least your staff have stuff to do.
I can sort of suggest the same information be held or passed on by those stationed outside the halls to check for tickets, but otherwise it’s a well thought out plan.
For those of you who paid attention to the AniManGaki page, be it their Facebook or Instagram, you’re likely to have noticed various posts about the AMG Mascot, Kei-Chan as he’s called, running around the event mingling with stuff.
This is fecking genius.
It lets people know what’s going down at the event, but from the kind of perspective you just can’t replicate with raw event coverage stories, like the one I’m writing as of now.
Now granted, I’d argue there can be much better photo shots to take at the event, but I suppose too many would just seem a bit too tryhard.
Small quantity of quality, beat large quantities of sheet after all.
Looking forward to seeing the other mascots at future events!
Also, have a “Ah, General Kei-nobi!”
More than just an Event Day
For those of you who went out of your way to attend AMG-Chan Day 2, it’s super likely that you guys would’ve seen the Mother’s Day segment on stage that day.
I don’t know about you guys, but I do find segments that intertwine with real life events at ACG events to be pretty neat, since it’s acknowledging such events in the first place.
This is some good stuff that works really well, by sort of giving folks attending/working the event the opportunity to express themselves, a rare thing that doesn’t happen often in ACG events I find.
Also, it’s kind of coolio to know that, even though you spend Mother’s Day at an event, there’s a chance for you to bring back a souvenir for your parent after the event is finished.
All in all, it’s great that AMG-Chan did stuff that doesn’t just involved running their event, but also celebrating with the people at the event itself.
Hell, this stuff wasn’t even mentioned in the schedule!
Which gives it ALL the surprise factor for fellow mothers in the field that day.
Get Your Game Dev On
One thing I forgot to mention in the Con-Eventional Story for AMG-Chan, was the conveniently placed booth for Sambal Games Studio.
Couple of things, one, I kind of did not expect a Game Dev booth to actually show up at an event like this, on the grounds that it’s usually like, other kinds of expos that would grant a booth to aspiring game devs.
Two, it’s very cool to see folks who dabble in game development to be able to show their stuff at events like this, and far as I can recall, outside of Comic Fiesta, this is the first event I’ve been to that has at least 1 booth of aspiring folks looking to make a game.
And a visual novel to boot, which…unfortunately has no Demo to play yet as of writing, but that’s besides the point.
I’m genuinely uncertain if it’s common for game devs here in Malaysia, be it solo folks or groups with a studio name, to apply and not get the booth for ACG Events, but it is great to see a booth like this at AMG-Chan.
I mean, the G in ACG does stand for games right? So why not have folks who make games also dabble alongside art booths? That ain’t wrong is it?
Point is, having booths like this for game devs at an ACG Event sort of gives more opportunities for developers to test their stuff in the field, giving them a more, solid idea of how does their project fare in public.
The kind of reception you might not get as effectively, at a specialized event for game development.
Speaking of which, I might have something for them in the future, assuming we run into them again. It involves Power Plugs, I’ll say that much.
The Bad Blehs
The Bad Blehs brings up some…bad stuff, about events, which need to be talked about since no event is without issues that can’t be fixed for the future.
and/or spies from other event organizers, you can learn a thing or two of what not to do at your event here. (As a guide, so that you’re not too busy repeating history.)
Please keep in mind these are only for the current iteration of this event, which may or may not repeat for future events.
I…am not an event planner, nor do I know jack shit about how to arrange stuff for events, especially booths.
However, I can say that it is kind of predictable as to what kind of booths would be traffic jam levels of crowded, aka most of the cosplay booths.
Which to some degree, it depends on which cosplayer is there, but most of the time, it’s likely that those booths would bring in the crowds to hang around that area.
That said, what I want to talk about is how a certain booth, who’s name will not be mentioned but enough info about it will be given for you to fill in the blanks.
Basically the booth where you play chopsticks with candy, also this is NOT a cosplayer’s booth.
I don’t know about you guys, but that said booth could’ve been positioned the f*** away from the cosplayer booths, because it’s the one booth that seems oddly placed in that area specifically.
Just to clarify, this is not me speaking on their behalf, rather this is me making an observation on how difficult it was to even reach said booth during the event.
With attendee crowds lining up for the cosplayers booths nearby, at some point there was just so many people that said booth’s activities were basically…literally unplayable.
There’s just so many people in the way, and nothing turns people away than a crowd not moving anytime soon.
Especially if said crowd really doesn’t have any interest in what that booth has to offer.
Anyways, what I can suggest for the future is that booths, that have activities to be conducted should be positioned at their own area, away from booths that could hamper their activities because of the crowds that really dgaf about them.
Things got so crowded that, said booth packed up shop early, for reasons that I suspect have to do with well, part of the reason involves people lining up for the cosplay booths accidentally botching that booth’s stuff.
Which is just…kind of bleh, because they have to retreat early to no fault of their own.
In short, booths that have activities which involve attendees, should be placed away from other booths likely to garner large crowds that aren’t interested in said booths, and well, I suppose, given their own position is what I’m getting at.
Also just to be really clear, I’m not affiliated with said booth positioned in that part of the hall, I’m just bringing up what I’ve noticed.
The Sound of Water
While we’re still talking about positioning stuff, I’d like to also bring up the issue with booths setup in the Performance Hall as well.
As most of you are well aware, positions near any stage area are ALWAYS guaranteed to be loud, like…between performers singing, music playing and crowds cheering, talking normally can be a struggle.
In this case, I’d like to argue for well, you know that Touhou booth that has the sort of ‘workshop’ that involves teaching people how to play their card game?
Yeah…take it from someone who had to spend one Comic Fiesta running a children’s card game workshop as it consistently gets noised to death by the nearby performances that refuse to stfu. (Okay not really a performance, broadcast is more accurate here)
Point is, I just find it weirdly placed in the performance hall specifically, I mean, why isn’t the Touhou booth in the Art Booth Hall instead?
Not because they’re an Art Booth, but because it makes sense for them to conduct their activities without noise getting in the way!
They’re not even the furthest distance away from the stage! Hell, the Infinite Carnage Booth was positioned way further from the stage instead of them!
Granted, although yes, the Infinite Carnage booth had 1 game that required the player to listen to sound, just to play effectively.
But, I would argue that most of the folks playing at the Infinite Carnage booth were consistently focusing on their fighting game’s on-screen action, so much so that sound really isn’t much of an issue for them, from what I’ve noticed.
I could be wrong, but hey, I would argue that videogame booths where you play and focus on what’s on screen, suffers way less damage than booths that need to communicate with each other, in order to even play their game.
…that said, you’re probably wondering what does this have to do with water.
And yes, it involves the Jantzen water supplier booth.
THIS, should’ve been in the Performance Hall instead of the Touhou Booth that had a workshop for their card game! Why was this in the Art Booth hall instead?!
Think about it, by having this booth in the performance hall, it gives thirsty crowds after rounds of cheering the opportunity to replenish and continue chilling in the performance hall, rather than have to drag themselves to the Art Booth Hall, grab water and comeback, potentially missing some of the show.
Or worst, head downstairs to find water supply and miss way more of the show.
Between buying water and explaining how the minigame works and leaving it to be played by the attendee, most of the information provided is short enough to be delivered quickly.
In contrast to a card game that requires communication, especially between the person teaching and clueless beginners.
That said, another thing to consider for the future, booths that involve activities that need a lot of communicating should be put away from noisiest parts of events.
In the event sound will still reach, at least put them the furthest away as possible.
For this example, I would argue that if the Touhou booth had to stay in the Performance Hall, they could’ve been positioned at where the Infinite Carnage Booth was, is what I can see.
I’d understand if most of the folks running the Touhou Booth are cool with the sound, since they’re used to it and can communicate in it anyways.
…but it just feels like, if you have the opportunity to prepare the best possible setup for people, wouldn’t that be the more sensible option?
Regardless, Jantzen people, if you happen to be reading this, why not station your booth in the place where there’s a guarantee for more sales by wooing crowds that need to reload their throats every 30 minutes?
Half Strike Lighting
Probably not much of an issue with AMG-Chan at all, as I suspect this has more to do with the Quill City Mall’s limitations more than anything.
Some of you may have noticed that, within the Art Booth Hall, there are sections near the curtains where light is so dim it makes you wonder if that’s
how bright your future is the brightest that part of the hall can get.
There’s this strange inconsistency of lighting is all, since compared to the Performance Hall, it’s brightly lit all over, where as lighting has a mix of bright and dark in the Art Booth Hall.
Just a strange issue that, again, I suspect has to do with the Quill City Mall halls more than anything else, but it is an issue worth looking into.
Each Separator Separately
This one’s kind of minor, but did unintentionally caused an issue that can be bettered for sure.
Basically, you know those straps by the ticket counters, where there’s some of them placed sideways to signify the exit for people who finished buying tickets?
Yeah…you guys know those can be straightened too right?
Especially after say like, maybe 12 PM on Day 2 where ticket sales could start slowing down so much that, it’s unlikely those separators being positioned that way would give any benefits.
For sure, the separators exist to help crowd control a bit, but when the ticket buying crowd is so small and the crowd walking around between the external open area and exhibition halls is so many, the separators themselves start to cause issues.
Issues like, the kind of traffic jams you’d expect to see in Comic Fiesta, not at something as small scale and arguably, mostly smooth sailing to navigate across both days.
What I’m proposing is this, the separators should be tweaked come Day 2 or like, 50% into Day 2, since at that point if there are no big sized crowds lining up for tickets, ensuring traffic moves smoothly should be on the priority list.
In this case, adjusting the separators or removing them entirely should be considered.
I mean, you guys have to clear this up on Day 2 during cleanup anyways, what’s wrong with doing it early anyways?
Or if you really need the separators, just keep the line straight flowing, don’t keep any separator turned 45 degrees since that’s the biggest thing that causes traffic.
Hell yes, I’d be down for another.
Not because I have any loyalty or obligation to AniManGaki, none of that.
But because, given that AMG at this point in time are basically one of those organizations in Malaysia that are both recognizable and have run events yearly consistently with mostly no issues, it’s safe to say that a sequel is pretty much expected.
As for when does it happen, is the question.
…though if I’m being honest, I doubt anyone at the moment would stop bringing up the issue of why AMG 2019 is at the Mines more than anything.
Before we close out, I would like to bring up the fact that we had the honor of speaking to some of the AMG folks post-event, to get some insight into the various Bad Blehs we talked about here.
Some of the issues here are acknowledged as similar things they also noticed at the event as well, which they’re definitely working on for the future, which is always great to know since well…stopping history from repeating itself always works.
That said, these small pickles shouldn’t really deter your perspective of AMG-Chan at all, because well…it is a good event.
It is a great small scale roadshow for AniManGaki, and frankly it’s greater that even the AMG folks now have small buildup events for their big show, the same way Comic Fiesta has their CF Minis in Penang and Johor.
Is it good? F*** yes, Quill City Mall is a dank venue to attend, the stuff to do, see and meme there is awesome to behold.
And well, just give it a shot is what I can say.
Tickets are effing 10 bucks per day, that’s like the lowest it can get next to free to attend mall events.
Also you might find Kei-Chan with his pals hanging around next time round too. ;3
In short, a Ten-Chan out of Ten, for AMG-Chan.
Thank you so much for reading!
If possible, I’d love to hear your feedback on what can we do better.
Be it the bad writing, horrible pictures, or just the fact I need more water, I’d love to hear about it.
Check out more stories over at S.I.R House, of Content 2019.
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